This is my petite cat, Shrimpy. I decided to adopt her based on a picture I saw on a bulletin board. She must have put on her best "adopt me, I'm so fun-loving and adorable" face the day of the picture, because as it turns out she is pure evil and birthed from the 7th level of hell.
On May 5th, my horse went in for surgery to alleviate some pain he's been having due to a degenerative bone condition.
Thanks to my wonderful doctor, and his wonderful team of vet techs, the surgery went well!
I wanted to make a card to thank them for all their hard work
.... I also asked if they could fit him for a robot leg next time.
He's on stall rest for two weeks, BORIIING. but necessary for healing. So I've hidden little bits of apples into dog toys in hopes to keep him occupied. These next two weeks will test my "leg wrapping skills" and how closely I can match the vet's awesome wrap- seriously, how cool is this lightning bolt!
I always love it when I can blend my personal interests with my work, and this guy was a blast to work on. This is Minimus, from Sofia the First. He's a purple and pink Pegasus, pretty much every little girl's dream pet... okay, or maybe just mine ;)
I was SO fortunate to have been able to work on the newest line of Small World merchandise for the Disney Store, specifically- the animal plush!! I officially flipped my lid when I found out that not only was I going to be designing Mary Blair inspired animals, BUT I was also invited to go on the initial research trip to Disneyland to tour the ride at 5am! It was very much worth getting up at 3am, driving down to the park with my sleepy coworkers, and being able to climb and tunnel through the facades to take billions of pictures of the characters we were going to make. We went in with lists and cameras, and came out with memories that will undoubtedly last us a lifetime. I remember returning to my desk after the long drive back and thinking "I need to make Mary and Alice proud!"
On top of the ride tour, we were able to tour the Imagineering Archives and pull even more reference. We spent a morning in an air tight, freezing cold room going through all the original pieces of color swatches and sifting through books filled with chenille pipe cleaners and plastic jewels that were used on all of the animals. Talk about cool! We had mountains of reference, now all we had to do was make them. Here are some of my initial sketches and pics of the final product for the first set of animals.
We wanted to have the yellow jaguar carrying an umbrella, but we had to ditch it due to costing :C
The final product
The hippo was tough, but fun! I think this was the most challenging one as far as details go. There was initial talk of ditching the bird, but we fought for it and eventually won in the end :)
The panda was challenging as well, not really because of details, but because on the ride it is positioned just so, and it was difficult to translate into a 3D toy. I've never noticed how lop-sided he actually is on the ride, he's really a neat optical illusion!
This was the second to last sample. I didn't get a picture of the final sample with mauve eyes. We tried to keep the eyes the same color as the ride, but they ended up looking very red.. and evil o__o
Originally, we had the poodle standing up, like he is on the ride, but the sample looked really bad so we had to put him into a sitting position.
The final product
What an awesome experience!! I will never forget the day we toured the ride, or the time spent concepting these guys. I'm very grateful to have been a part of this.
Throughout the past year, I've been developing the plush line for Frozen, and I just found out today they're finally in stores! I think this was my second big project with the company, and I'm super stoked at how they turned out. *cough* especially Sven the reindeer because he was my BABY *cough*
Here is a little concept I did for a plush sleigh, with Olaf hanging off the back. Unfortunately, the idea got canned, but it would have been SO cute.
FINALLY, I can announce what I've been working so tirelessly on last year! I designed a line of monsters with different attachable eyes/arms/legs/fins/horns.. whathaveyou, for the Disney Store to coincide with the release of Pixar's release of Monsters University. Kind of like a Build-A-Bear.. ONLY SCARIER. They also double as hats!
Here are the bodies/colors that were ultimately approved (that you can get in the Disney Store, omg!)
Here are some of the initial concepts I did for the different types of bodies and parts
I helped with these plush, too!
Here is the Monsters Assembly display in the store
I was very fortunate that Pixar gave me such free reign on this project, I'm very happy with the results :)
Enjoy!! Please consider going to the Disney Store to purchase one!
In the Year of Darkness, 2029, the rulers of this planet devised the ultimate plan. They would reshape the Future by changing the Past. The plan required something that felt no pity. No pain. No fear. Something unstoppable. They created AIRBENDER LASSIE.
My good friend and constant source of inspiration, Danny Williams , started up the idea of Lunch Crunch. I'm not entirely sure of the exact definition of "Lunch Crunch" as Danny sees it, but I like to think of it like this- Basically, you take an hour out of your day to do something creative and rewarding for yourself.. whether it be a drawing, painting, sculpting.. whatever. It's a chance for you to get some "me" time in, and hopefully learn a little something during that time. As an artist, I think remaining static is dangerous, we should all really be experimenting, learning, and absorbing information that will help us evolve in our careers. There is always someone better, stronger, and faster, and we all need to challenge ourselves to do better work to keep up with the next big thing. At the end of the day, we want to be the next big thing, and we need to put our money where our mouths are.
That being said, I'm calling myself out. I havent spent nearly enough time in ZBrush as I should. This year I'm hoping to walk the walk and immerse myself in everything ZBrush. I adore the program, and I need to find time to show it some love.
Here's a little crunch I did yesterday. It's just a bust, but I hope to do bigger and better things this year :)
Recently, I was given the amazing opportunity to do some designs for the new Bravest Warriors web series. I thought it would be cool to post my process from rough concept to cleaned-up designs. Beth, Chris, Danny and Wallow, were pre-existing designs.. I just did some costume changes and *cough* -other- enhancements to their designs. The Bunless alien race was really fun to concept, as were the BunMasters :)
Rough Beth hair designs
Rough Beth gowns
Cleaned up Beth gown
Here's the *cough* -other- enhancement I was talking about.
Rough tux for Chris
Cleaned up tux
I drew these, and the buns were not nearly large enough
Some butt options..
Rough butt design
Cleaned up butt design
Rough Danny spy
Cleaned up Danny spy
Rough Wallow poses
Cleaned up Wallow pose
More Bunless concepts!
We're getting closer..
Once we settled on a rough design, I was asked to explore a little more with it.
Rough Bunless turn
Aaand a random alien in distress
BIG thanks to Executive Producer, Breehn Burns for all the guidance and for being an incredibly awesome person in general. LOVE YOU DUDE.
Enough of my rambling, go watch the episode, and for Bunless sake, please subscribe and watch all of the episodes!!